Satyaki Mandal

3D Environment & Props Artist

Building Worlds, Leaf by Leaf. Specialized in hyper-realistic foliage, modular environments, and optimized game-ready assets.

View My Work ArtStation

About Me

I build environments that bridge the gap between cinematic vision and technical feasibility. With a background in Software Engineering and Agile methodologies, I approach 3D art as a series of solved problems.

My expertise lies in creating complex, organic environments—specifically European-inspired foliage and modular prop systems—while maintaining a strict focus on texel density, trimsheet efficiency and mesh optimization. Based in Saarbrücken and currently crafting assets at Games of Tomorrow GmbH, I am dedicated to pushing the boundaries of what’s possible in Unreal Engine.

Technical Arsenal

Unreal Engine 5
SpeedTree
Substance 3D Painter
Substance 3D Designer
ZBrush
Blender 3D
Plasticity
GAEA
RizomUV
Paintstorm Studio

Featured Projects

Garden House Project

Garden House

Unreal Engine 5 • SpeedTree • Substance

A comprehensive exploration of European foliage creation. Built with a modular approach using trimsheets to maintain strict texel density across a fully roamable map environment.

View Breakdown on ArtStation

Experience

Feb 2025 - Present

3D Props Artist

Games of Tomorrow GmbH (Munich, Germany / Remote)

Creating high-quality 3D models and props using Unreal Engine, maintaining technical constraints and artistic direction for upcoming titles.

Feb 2018 - Apr 2019

2D/3D Artist

Freelance (Greater Kolkata Area)

Delivered high-quality 3D/2D artworks for music albums, book covers, and product renders on tight deadlines.

Nov 2015 - Jun 2017

Software Engineer

Tech Mahindra (Pune, India)

Developed web-based software (Java, HTML, CSS, REST APIs). Gained valuable experience working in Agile/Scrum methodologies.

Get In Touch

Let's collaborate

I'm always interested in discussing new projects, creative ideas or opportunities to be part of something amazing.

Location: Saarbrücken, Germany (Available for Remote/On-Site)